javax.microedition.lcdui.game
Class Sprite
java.lang.Object
javax.microedition.lcdui.game.Sprite
public class Sprite
- extends Object
This is a minimal implementation required to support the Graphics.drawRegion
transformation options.
- Author:
- andy
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
TRANS_MIRROR
public static final int TRANS_MIRROR
- See Also:
- Constant Field Values
TRANS_MIRROR_ROT180
public static final int TRANS_MIRROR_ROT180
- See Also:
- Constant Field Values
TRANS_MIRROR_ROT270
public static final int TRANS_MIRROR_ROT270
- See Also:
- Constant Field Values
TRANS_MIRROR_ROT90
public static final int TRANS_MIRROR_ROT90
- See Also:
- Constant Field Values
TRANS_NONE
public static final int TRANS_NONE
- See Also:
- Constant Field Values
TRANS_ROT180
public static final int TRANS_ROT180
- See Also:
- Constant Field Values
TRANS_ROT270
public static final int TRANS_ROT270
- See Also:
- Constant Field Values
TRANS_ROT90
public static final int TRANS_ROT90
- See Also:
- Constant Field Values
Sprite
public Sprite()